Casting

SHADER TYPE: Casting

A displacement type that can be used to create a cast-metal surface. 

Parameter: Explanation: Default value: Possible values and comments:
Scale Scale factor 1 0.0–1, higher values increase surface displacement
Casting Amplitude Groove depth factor 0.05 0.0–1
Dented Amplitude Bump height factor 0.5 0.0–1
Dented Scale Bump scale factor 1  
Dented Threshold Ratio factor of the grooves and bumps 0.8 0.0–1
Detail Diversity factor of the bumps and grooves 2 1–6, the highest value yields the most diverse result

 

Scale: 1

Casting Amplitude: 0.05

Dented Amplitude: 0.5

Dented Scale: 1

Dented Threshold: 0.8

Detail: 2

Scale: 15

Casting Amplitude: 0.05

Dented Amplitude: 0.5

Dented Scale: 1

Dented Threshold: 0.8

Detail: 2

Scale: 15

Casting Amplitude: 0.17

Dented Amplitude: 0.5

Dented Scale: 1

Dented Threshold: 0.8

Detail: 2

Scale: 15

Casting Amplitude: 0.17

Dented Amplitude: 0.8

Dented Scale: 1

Dented Threshold: 0.8

Detail: 2

Scale: 15

Casting Amplitude: 0.17

Dented Amplitude: 0.8

Dented Scale: 1.8

Dented Threshold: 0.8

Detail: 2

Scale: 15

Casting Amplitude: 0.17

Dented Amplitude: 0.8

Dented Scale: 1.8

Dented Threshold: 0.6

Detail: 2

Scale: 15

Casting Amplitude: 0.17

Dented Amplitude: 0.8

Dented Scale: 1.8

Dented Threshold: 0.6

Detail: 6

Scale: 8

Casting Amplitude: 0.4

Dented Amplitude: 0.5

Dented Scale: 1.8

Dented Threshold: 0.2

Detail: 1

Scale: 8

Casting Amplitude: 0.05

Dented Amplitude: 0.5

Dented Scale: 1

Dented Threshold: 0.5

Detail: 1