Punch Using a Pipe

Piping Design, IFC Converter

You can punch a structure using a pipe in the model. The structure can be a wall panel, for example. The pipe can be added with a piping design function (Piping Design add-on option in Vertex BD) or it can be a pipe in the imported IFC model (IFC Converter add-on option in Vertex BD). The pipe in the IFC model must be of the IFC object type IfcFlowSegment. Only round punches are currently possible.
Note: Requires that the IFC model has been imported with Vertex BD 2023 (29.0) or a later version that uses the ODA tool for IFC import.

Once you have added a pipeline or imported an IFC model as an object model to the building, you can use the punch component.

  1. Select Duct hole, round (cursor snap) from the building component browser.

    Add a Punch Component

  2. When you move the cursor at a pipe in the model, the component is locked to move in the direction of the pipe's longitudinal axis. To detach the component from the pipe, press the Alt key and move the cursor over another pipe. The diameter of the component changes according to the pipe. The tolerance set in the component properties is added to the diameter.

  3. Select a location for the component. You can see the hole created when you hide the component.

  4. You can edit the tolerance afterwards by editing the properties of the component.

    Edit a Punch Component

Note:
  • This method allows you to quickly add holes when there are a few pipes.
  • The holes are generated only on sheathing parts.
  • You can also punch a structure using a pipe in an imported IFC model using the function Add a Punch to a Structure.