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Vertex BD User Manual
Vertex BD 2024 (30.0)
Software Introduction
Basics
Buildings and Drawing-Model Pairs
Architectural Design
Structural Design
Component Libraries
Drawing
3D Modeling
Add-on Options
Printing
File Conversions
Vertex Settings
Index
Search
Home
Basics
Auxiliary Functions
Rotate
Restore Angle
Software Introduction
Basics
Working in the Drawing and Model Windows
Viewing a Drawing and a Model
Viewing a Model
Object Tree
Selecting an Object
Editing a Selected Object
Browsers
Auxiliary Functions
Rotate
Rotate Around X Axis
Rotate Around Y Axis
Rotate Around Z Axis
Rotate Around Normal of Picture Plane
Rotate Around Xyz-axes
Rotate Around Two Point Vector
Rotate Around Normal of Selected Surface
Locate by Surface
Rotate to Xy-plane
Rotate Surface Parallel with Another Surface/Line
Restore Angle
Adjust Angle to Line Or Plane
Selecting the Angle
Method of Defining Direction
Rotate Clockwise Or Counter-clockwise
Mirror in Relation to X Or Y Axis
Scale Factor
Selecting a Locating Point for an Element
Selecting Height
Placement with 3 Points
Adding a Building Component
Positioning a View
Select the Text Editor
Buildings and Drawing-Model Pairs
Architectural Design
Structural Design
Component Libraries
Drawing
3D Modeling
Add-on Options
Printing
File Conversions
Vertex Settings
Restore Angle
Use this function to restore the original position of an object.
Related information
Copy an Object within a Drawing/Model
Moving an Object within a Drawing/Model
Paste an Object From the Clipboard