Chrome 2D

SHADER TYPE: Chrome 2D

Chrome 2D is a reflectivity type that gives a surface the reflectivity features of a chrome surface. It is especially suitable for shiny, polished, chrome-like materials.

Parameter: Explanation: Default value: Possible values:
Ambient Factor Reflectivity factor of ambient light 1  
Diffuse Factor Reflectivity factor of diffuse light 0.5  
Specular Factor Reflectivity factor of specular light 0.5  
Chrome Factor Factor of chrome-like light 0.3  
Roughness Proportional roughness factor of the surface 0.1 The larger the factor, the sharper the reflection. High values like 10 make the surface more mirror-like

An example with its default values:

Object Colour: (0,0,128)

Reflectivity: Matte 1 1

Background: Clouds 10 (120,190,255) (200,255,255) 3

Ambient Light: 0.55 (255,250,245) TRUE

Distant Light: 0.65 (255,255,255) (19610,-6767,17933) (0,0,0) TRUE 2048 9 1 (255,255,255) TRUE

Ambient Factor: 1

Diffuse Factor: 0.5

Specular Factor: 0.5

Chrome Factor: 0.3

Roughness: 0.1

Ambient Factor: 0.85

Diffuse Factor: 0.5

Specular Factor: 0.5

Chrome Factor: 0.3

Roughness: 0.1

Ambient Factor: 0.85

Diffuse Factor: 0.95

Specular Factor: 0.5

Chrome Factor: 0.3

Roughness: 0.1

Ambient Factor: 0.85

Diffuse Factor: 0.95

Specular Factor: 0.9

Chrome Factor: 0.3

Roughness: 0.1

Ambient Factor: 0.85

Diffuse Factor: 0.95

Specular Factor: 0.9

Chrome Factor: 0.6

Roughness: 0.1

Ambient Factor: 0.85

Diffuse Factor: 0.95

Specular Factor: 0.9

Chrome Factor: 0.6

Roughness: 8

Color: Plain

Color (150,150,150)

Reflectivity: Chrome 2D

Ambient Factor: 0.85

Diffuse Factor: 0.95

Specular Factor: 0.9

Chrome Factor: 0.6

Roughness: 8