Eroded

SHADER TYPE: Eroded

Eroded is a transparency type that can be used to create a surface that looks eroded.

Parameter: Explanation: Default value: Possible values and comments:
Scale Scale factor of the eroded areas 1 the higher the value, the larger the eroded areas
Coverage Factor for degree of erosion 0.5 0 - 1, with 0 being completely eroded
Fuzz Edge fuzziness of the eroded areas 0.1 0 - 1: at 1, the edges are the fuzziest

Scale: 1

Coverage: 0.5

Fuzz: 0.1

Scale: 40

Coverage: 0.5

Fuzz: 0.1

Scale: 40

Coverage: 0.7

Fuzz: 0.1

Scale: 40

Coverage: 0.7

Fuzz: 0.6

Scale: 20

Coverage: 0.85

Fuzz: 1

Note:
  • To be visible in visualization, the transparency features require at least the Full rendering method. The rendering method is selected from the model window's Shading settings.