Edit the Beam Pocket Properties

Framer

Edit the properties of a beam pocket as follows:

  1. Select the beam pocket either in the floor plan or in the object tree.

  2. Right-click to open the context-sensitive menu.
  3. Select Properties. The Beam Pocket Properties dialog box opens.
  4. Edit the properties in the dialog box.

    Beam Pocket Properties

  5. Confirm by clicking OK.
Note:
  • You can relocate the panel macro by dragging the grip point before generating the parts.