Change Volume Transparency

Architectural

Use this function to change the transparency of a volume in an shaded model.

  1. Select Rendering | Shading Transparency.
  2. Select the volume, whose transparency or drawing method you want to change.
  3. Select the transparency or the drawing method in a dialog box.

    Transparency

    Type the transparency value as a percentage in the text field. At a value of 0, the volume is fully opaque, while a value of 100 means that it is fully transparent.

    The feature is not available if Use transparency of surface materials is selected.

    Use transparency of surface materials

    The transparency set in the shading properties of the rendering materials defines the transparency.

    Invisible during visualization

    The volume will not be presented in the rendered model.

Note: You can also select this function in the object tree. Select the object tree title Rendering. Right-click to open the context-sensitive menu, and select Change Volume OpenGL Transparency.