Pipeline Properties (3D)
Piping Design
You can copy the properties from an existing component by selecting Copy properties.
- On the tab, in the Properties group, select:
- Using pipe classes
- Using materials
- Diameter
- Wall thickness
- Bend Radius
- Item Code
- Elbow item
- Using elbows
- Using bends
- Using insulations (G4 plant design only)
- On the Component-group Add pipe component.
- On the Component-group click Color.Note: The choice of color follows the same principle as the general choice of color for parts. Selecting a color from the old VxColor palette is no longer possible.
- The color is selected in the rendering material dialog box.
- You can select the rendering material by browsing the rendering materials. Old VxColor palette colors can be found in the rendering library folder Vertex palette.
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You can pick the rendering material from the selected surface.
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You can restore the default rendering material.
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You can set the default rendering material for pipe components in the pipe component database d_PIPECOMPONENTS, page 4. If the default rendering material is defined, it is used. Otherwise, the default rendering material of the pipeline is used, which in turn is VxColor_146 by default.
- Old numeric values (referring to the colors in the old VxColor palette) still work in the COLOR field of the database, i.e., a number in the field, e.g. "6", refers to "VxColor_6" in the rendering material library.
- Color selection works in the same way in the G4Plant application for ducts, pipes, cable ladders and platforms.
- In the Positions group, select Line position.
- In the Tools group, select Set connection tolerances.
Note:
- If you select in the adding of the pipeline Using bends, edit the bending radius on the Piping tab, in the Properties group field.
- Material filed is replaced by the Pipe Class field in Vertex G4 Plant and Vertex BD products.
- The software stores the defined properties for the next restart.