UV

SHADER TYPE: UV

Uv is a texture type where the texture is derived from a changing co-ordinate system. The pattern can thus be placed in an arbitrary direction. This texture type is especially suitable for basic objects. 

Parameter: Explanation: Default value: Possible values and comments:
U Scale Latitudinal scale factor of the hatch pattern 1  
V Scale Longitudinal scale factor of the hatch pattern 1  

 

The pattern placed onto the surface

U Scale: 1

V Scale: 1

U Scale: 50

V Scale: 50

U Scale: 40

V Scale: 150