Edit the Terrain Properties
Terrain properties are the ground thickness, and the default material categories for ground surface and sections. You can edit the properties of an existing terrain as follows:
- Select the terrain.
- Right-click to open the context-sensitive menu.
- Select Properties.
- Thickness of ground
- The thickness of the modeled ground layer (d) at the lowest terrain point. If the value is 0, the terrain consists of just the surface in the model.
- Material to ground
- Select the material (A) of the ground surface, used in OpenGL shading and model visualization, from the list. The list contains a number of pre-selected LightWorks materials. You can select any LightWorks material by selecting the final option on the list, More. Select the material from the browser.
- Material to section
- Select the material for the ground section (B), used in OpenGL shading and model visualization, from the list. The list contains a number of pre-selected LightWorks materials. You can select any LightWorks material by selecting the final option on the list, More. Select the material from the browser.