Add a Light
Rendering
A model can contain several light types. The default lighting of a visualized model comprises the ambient light, distant light and eye light that have been assigned values. You can add lights to a model as follows:
- Select Rendering | Lights | Add. The browser is opened.
- Select a folder in the browser. The software supplier's lights are in the Vertex Library.
- Do either of the following:
- Double-click the light's thumbnail.
- Click the thumbnail with the right mouse button and select Select.
- Define the light properties in the dialog box.
Ambient Light and Eye Light Properties
- Confirm the data.
Note:
- The browser shows the libraries My Library (user's lights) and Vertex Library (software supplier's lights).
- You can edit and delete lights in the object tree or by using the function Rendering | Lights | Modify.
- You can also add a light component from the component library to the model, see Add a Lamp Component.
- You can also select this function in the object tree. Select the object tree title Rendering. Right-click to open the context-sensitive menu, and select Add Light.