Translucency

SHADER TYPE: Translucency

Translucency is a reflectivity type that is used to create a non-reflective, translucent surface. This reflectivity type is especially suitable for non-shiny, translucent materials such as matte, translucent plastic.

Parameter: Explanation: Default value: Possible values and comments:
Ambient Factor Reflectivity factor of ambient light 1
Translucency Factor Translucency factor 1

An example with its default values:

Object Colour: (0,0,170)

Reflectivity: Matte 1 1

Background: Clouds 10 (120,190,255) (200,255,255) 3

Ambient Light: 0.55 (255,250,245) TRUE

Distant Light: 0.65 (255,255,255) (19610,-6767,17933) (0,0,0) TRUE 2048 9 1 (255,255,255) TRUE 9 1 (255,255,255) TRUE

Ambient Factor: 1

Translucency Factor: 1

Ambient Factor: 1.2

Translucency Factor: 1

Ambient Factor: 1.2

Translucency Factor: 0.3

Ambient Factor: 1.2

Translucency Factor: 10

 

Colour: Plain

Colour (250,250,250)

Reflectivity: Translucency

Ambient Factor: 1

Translucency Factor: 10