Use the Original Material of a Part
General
- The material assigned to a part in the part model with the function Rendering > Change Material changes the surface material of all surfaces of the part that have not been separately assigned a rendering material and serves as the general rendering material of the part.
- Note that when you use a thread feature, for example, the feature brings its own rendering material to the surface of the cylinder.
- With this function, you can restore the general (original) rendering material to the surface selected from the part.
Restore the original material of a part to a surface
- Select one or more volume faces.
- Hold down the Ctrl key if you select more than one surface.
- Select the context-sensitive Rendering> Use Part Material function.
Restore the original rendering material of a part in an assembly
In an assembly, a part may have been given a rendering material that affects the part only in this assembly.
- Select one or more parts.
- Hold down the Ctrl key if you select more than one part.
- Select the context-sensitive function Rendering> Revert Part Material.