Add or Change the Material of a Part

 

General

  • The context-sensitive function Rendering > Change Material adds rendering material
    • On the selected surface or
    • On all surfaces of the part for which no other material is separately selected, if no surface is selected.
  • You can select the rendering material from the library or by clicking a surface that already has the desired material in the model.
  • A rendering material cannot be deleted once it has been added, but it can be changed

Add or change the rendering material in a part model

  • Do you want to set the material on the whole part or on one or more surfaces?
    • On the whole part (excluding surfaces that already have material). Start from step 2.
    • Only on some surfaces. Start from step 1.

  1. Select the surface or surfaces on which you want to set the material:
    • Hold down the Ctrl key if you select more than one surface.
  2. Select the context-sensitive function Rendering > Change Material.
    • The program opens the dialog box Change Rendering Material.
  3. If the model has configurations, select
    • Whether the rendering material to be selected will affect all configurations or
    • Whether the rendering material to be selected affects only the selected configurations.
      • Select the configurations to which you want the rendering material.
  4. Select the material selection method
    • Select the material from the library by clicking the Browse button. Select the library and the folder, and double-click the material.
    • If you want to select a material from the model face, click Pick from surface. Click the model face, the material of which you want to select.
  5. Browse the library and select the material by double-clicking.
    • Functionality and further choices depend on the type of material you selected.
    • In some cases, such as paints, the gloss level is first asked and then the choice of color from the color chart.
    • Rendering Material Dialog Box
  6. Select OK.

Add or change the rendering material in the assembly model

  1. Select the part or parts you want to set the material on
    • Hold down the Ctrl key if you select more than one part
  2. Continue as above steps 2...6
Note:
  • The browser shows the My Library (user's materials) and Vertex Library (software supplier's materials).
  • The texture of some materials is displayed in the OpenGL shaded model.