Wrapped Image
SHADER TYPE: Wrapped Image
Wrapped Image is a color type that fills an area with an image file. This shader type has no parameter for changing the size of an image file, so this must be done with the Texture shader when needed.
Parameter: | Explanation: | Default value: | Possible values: |
Image file | File name | "" | jpg, tiff, targa, bmp, lwi files: as a default, the program searches for the file in the lw directory |
Below are some examples of image files and materials where they are used.
Note:
- When the color shader of a material is of the type Wrapped Image, you can display the material texture in an OpenGL shaded model as follows:
- Select .
- Select the checkbox Draw textures in the Shading dialog box.