Copy and Paste a Component From the Clipboard

You can add a component that has not been saved in the component library to a building model.

The component may be in 3DS or 3D DWG file format (requires the 3D DWG Import add-on feature), for example. Convert the file to a Vertex model (*.vxm). Do either of the following:

  • Select > Open File.
  • Open the file in Vertex using the drag and drop method.

You can set a texture to the model surfaces by using an image file (requires the Rendering add-on option).

Import a 3ds Model

Import a 3D DWG File

Set a Texture From an Image File

Copy the Component to the Clipboard

  1. Select the model in its own window and copy it to the clipboard. The model can be a part model or an assembly model.
    • Part - Select the top level in the feature tree.

    • Assembly - Select all parts in the feature tree or press Ctrl+A.

  2. Right-click to open the context-sensitive menu.
  3. Select Clipboard > Copy or press Ctrl+C.

Paste a Component From the Clipboard

  1. Activate the building model.
  2. Right-click to open the context-sensitive menu.
  3. Select Clipboard > Paste or press Ctrl+V.
  4. Position the component to a desired place.

Save the Model

You can save the model open in its own window as a Vertex model (vxm) to any folder by selecting > Save As. If you wish to add the saved model to the component library later, save the model in the ../custom/complibs/macro_custom folder.

You can also save and add the model directly to the component library as follows:

  1. Right-click in the modeling window.
  2. Select Save to Library > As Macro. The Save Building Component to Library dialog box opens.

    Save a Building Component to Library

  3. Confirm by clicking OK.
  4. Close the model window.

The model is saved to the component library as a Vertex model (vxm). You can add it to a building from the component browser.