Add Material with a Library Feature
Start modeling a new part with a boss library feature, or add a boss library feature to an existing part in the working window.
- You can position a library feature using its handle. The feature's handle will snap to a face, a line, or a point on a line. Before positioning the library feature, you can rotate it, if necessary.
- A library feature that has been added to a part has no associativity to the original library feature, which means that the changes made to the library feature will not affect the library feature used in the part.
- You can edit the geometry of the library feature using the values in the dimension table.
Add a boss library feature as follows:
-
Select Part | Library Feature | Boss.
- (OR) Select the context-sensitive function .
- Select the library feature in the browser. Browse - Archives.
- Select the feature that you want to add, and select the context-sensitive function Select.
- Edit the geometry of the library feature in the dimension table, or define the dimensions of the component. Fill in the Diameter and Length data, for example.
- Select OK.
- If the part has no geometry yet, the program will ask whether to add the feature as a part or a feature. If you select Part, you can edit the feature history of the library feature. If you select Feature, only this step is displayed in the feature history of the library feature, and the rest of the history not editable.
- Select a surface or line as the position of the feature. Position the feature using constraints, if necessary.
- Select OK.
Note: A library feature will be displayed in a part feature tree as an operation: as a sketch and a feature. You can move the library feature on the part by selecting the sketch for editing from the feature tree. You can edit the library feature using the dimension table values by selecting the library feature editing function from the feature tree.