Model a Part in an Assembly

General

An assembly is composed of archived parts, library components and parts that are modeled in the assembly.

In the assembly, you can model parts in the following ways:

  • Select a part of the assembly for editing.
  • Select a subassembly for editing.
  • Model a new part in the assembly.
    • The new part can be a link part to be saved in the archive, which can also be used in other assemblies or
    • the new part can be a local part. Please note that you cannot make a part’s own drawing for a local part.

Edit an existing part in the assembly

Select a part in the assembly for editing.

  • The rest of the geometry of the assembly is displayed around the part.
  • The feature history of the part selected to edit is displayed in the assembly tree, and the color of the part is changed.
  • You can edit the existing features of a part and model new ones.
  • At the end confirm the editing, and the model is saved in the archives and is updated in the assembly.
  • Editing a Part

Shading as drawing mode. As, an example, selecting a profile part to edit.

 

Edit a subassembly

Select a subassembly in the assembly for editing. The rest of the geometry of the assembly is displayed around the selected subassembly in the working window.

  • Pasting a part to the subassembly.
  • Create a new part.
  • Edit geometric constraints and drawings.
  • You can copy, cut, paste or delete a part in the subassembly.
  • You can edit a part, its drawings or properties.
  • Edit a Subassembly

Model a new part or an assembly in the assembly

The function starts with the context-sensitive function New.