Add a Parallel Constraint
General
- A parallel constraint can be given between two lines (segments) or between a segment and the lines of the central cross.
- You can also use cylindrical and conical surfaces as the other party of the parallel constraint.
- If you add a line locked in the X, Y or Z direction, the line automatically gets a parallel constraint with the horizontal or vertical axis of the sketch's center cross.
- If you add a line using the E key to select its direction, the line automatically gets a parallel constraint with the line that you used as a reference.
- If you give the parallel constraint to a line and a plane surface or a line and a sketch plane, the line will turn parallel to the surface's normal, i.e. "perpendicular to the surface". In other words, the surface direction is the direction of the surface normal.
Add a parallel constraint to a 3D sketch
- Select 3D Sketch | Constraints | Add parallel constraint or
- select the context-sensitive function Constraints> Parallel
- Select the first line.
- This line will remain in place unless the second line to be clicked is locked in its direction with constraints.
- Click another line, surface, sketch plane, or auxiliary plane.
- This line moves so that it is parallel with the first line.
- If the direction of the line is locked with constraints, then the first line moves.
- If the selected plane, sketch plane, or surface is locked (such as a surface selected from another part), then the first line will move.
- Repeat steps 2 and 3 to add new parallel constraints
- Stop adding parallel constraints
- Select another function or
- press the V key or
- press the Esc key or
- click the middle mouse button.
Note:
- You can delete a parallel constraint by deleting it from the constraint list.